Elements
Posted: Tue Sep 09, 2014 11:31 am
This came up a while back in a different thread, but since it's been so quiet lately I thought I'd bring the topic up where it might be more visible to interested parties.
So far we know for sure that there will be fire and ice elements available, primarily to give a broader field of possible vulnerabilities and immunities to minions and adventurers. For instance, the pixies adventurers that were showcased in an early update were listed as being weak to fire: their high dexterity-based defense fails them when it comes to diving through a ball of fire. However, the pixie pyromancer is actually immune to fire, meaning that it will take no damage at all and must be killed by other means... perhaps ice, which was not brought up at the time.
There may be more elements than that, but the question that came up in the other thread was this: should elements have minor effects to them in addition to being a different type of attack? The examples brought up before were that fire could deal a little extra damage over time and ice freezing an opponent, reducing defense for the duration - especially if the hero relied on dexterity for defense. What does everyone think about these, and possibilities for other elements that Jake might have?
So far we know for sure that there will be fire and ice elements available, primarily to give a broader field of possible vulnerabilities and immunities to minions and adventurers. For instance, the pixies adventurers that were showcased in an early update were listed as being weak to fire: their high dexterity-based defense fails them when it comes to diving through a ball of fire. However, the pixie pyromancer is actually immune to fire, meaning that it will take no damage at all and must be killed by other means... perhaps ice, which was not brought up at the time.
There may be more elements than that, but the question that came up in the other thread was this: should elements have minor effects to them in addition to being a different type of attack? The examples brought up before were that fire could deal a little extra damage over time and ice freezing an opponent, reducing defense for the duration - especially if the hero relied on dexterity for defense. What does everyone think about these, and possibilities for other elements that Jake might have?